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Mail Archives: djgpp/2002/08/12/15:12:58

Message-ID: <20020812191117.64561.qmail@web20207.mail.yahoo.com>
Date: Mon, 12 Aug 2002 12:11:17 -0700 (PDT)
From: a b <alex_starwalker AT yahoo DOT com>
Subject: Re: Hi, I'm new here, compiling winquake(quake1)
To: djgpp AT delorie DOT com
In-Reply-To: <Xns926883ECD8C2DmartinSteuergmxde@130.133.1.4>
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> Do you mean that glquake runs too fast on your system?
That shouldn't happen it's completly timed.

I have 200 MZ processor, enough said. And no money for
more.

   MSDOS quake and winquake run fast at 320X200. If I want
to slow down the action, I set it to about 640X200. 
Someone told me some tricks to get to run faster. getting
the colors down to 16bit and 320X200.  But, that res on
glquake looks a lot worse then winquake.

   Can you please break compiling winquake down?  I'm
totally new to make files and commands. Can I use the
makefile.linixi386?   Do I need the windows GUI package for
DJPPP? I assume so.  I don't need allegro. I'v been told. I
could use rhide to build a winquake makefile?  Else, I'll
take this to GCC's mailing list.

thanks, as



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