www.delorie.com/archives/browse.cgi   search  
Mail Archives: djgpp/2001/04/05/00:31:53

From: "Stefan Viljoen" <Stefan_Viljoen AT excite DOT com>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Text input with Allegro
Date: Thu, 5 Apr 2001 06:22:18 +0200
Organization: The South African Internet Exchange
Lines: 24
Message-ID: <9agrpu$mnd$1@ctb-nnrp2.saix.net>
References: <94qy6.843$To1 DOT 5745 AT nntp1 DOT chello DOT se>
NNTP-Posting-Host: pc53-01-p19.nt.saix.net
X-Trace: ctb-nnrp2.saix.net 986444414 23277 155.239.176.19 (5 Apr 2001 04:20:14 GMT)
X-Complaints-To: abuse AT saix DOT net
NNTP-Posting-Date: 5 Apr 2001 04:20:14 GMT
X-Priority: 3
X-MSMail-Priority: Normal
X-Newsreader: Microsoft Outlook Express 5.00.2314.1300
X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp
Reply-To: djgpp AT delorie DOT com

Daniel Eliasson <danieleliasson AT chello DOT se> wrote in message
news:94qy6.843$To1 DOT 5745 AT nntp1 DOT chello DOT se...
> Hi, I'm having some trouble getting user input in my game.
>
> More specifically, since I use Allegro, I can't use cin, and I really need
> to get a buffered input reader that let's a player input a name. Does
anyone
> know how to do this?
>
> Example code is always appreciated. Feel free to mail me if you don't want
> to post it here.

Have you considered using the GUI textbox function? Think it is called
d_edit...

Stefan Viljoen
F/EMS Dispatcher
Potchefstroom F/EMS
South Africa
http://home.intekom.com/rylan/



- Raw text -


  webmaster     delorie software   privacy  
  Copyright © 2019   by DJ Delorie     Updated Jul 2019