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Mail Archives: djgpp/2001/03/15/11:56:12

From: "Bram" <bram DOT vaessen AT wxs DOT nl>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Anthem of Dread available
Date: Thu, 15 Mar 2001 14:39:54 +0100
Organization: Planet Internet
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"Johan Henriksson" <jhe AT realsoftware DOT cjb DOT net> schreef in bericht
news:00d901c0acda$bc410680$6300a8c0 AT brk...
> from: Johan Henriksson, leadprogrammer @ www.realsoftware.cjb.net
> "The individual should be praised for it's struggle, the society
> condemned for it's actions" - me 1997        #12035895
> --------------------------------------------------------------------------
--
> -------------------
> >> Well, not a bug but it's real inconvinient to download 1.8MB (both
> >versions)
> >> if only about 1.3MB total for DOS version is required.
> >> Either make complete archives for both DOS and win or put EXEs and all
> >other
> >> stuff apart and let the user choose what to download.
>
>
> <BIG SNIP>
> Too lazy to go looking for the authors mail. To the author:
> Nice game! May I borrow your artist sometime? I suck at manga :)

Thanks, and no: the art we have for our game is already WAAAY to much for
him, so we are also looking for more artists. If you're any good you're
always welcome to help him with the tiles etc. :)

> I found a bug though. Walk above the beds. It seems your "magic
> wall" is one tile to far up.

Thanks! we haven't seen that bug yet! (this is the 5th little bug we have)

> I guess it is to make it possible to walk
> into beds.

no the beds are one tile, so you can't walk in it like ff6, so just a
mistake in the map-design

> CYA!
>


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