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Mail Archives: djgpp/2000/08/31/12:00:34

From: s_dolan AT ANTISPAMTHINGYbellsouth DOT net (Sean E. Dolan)
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Djgpp and windows?
Message-ID: <39ae80df.43807381@news1.lig.bellsouth.net>
References: <0tfWuny00Uw_01hFMA AT andrew DOT cmu DOT edu>
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Date: Thu, 31 Aug 2000 16:09:56 GMT
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To: djgpp AT delorie DOT com
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Reply-To: djgpp AT delorie DOT com

On Thu, 31 Aug 2000 06:08:51 -0400, James W Sager Iii
<sager+@andrew.cmu.edu> wrote:

>
>Is there a faq around that shows how it works?
>
>I'm satisfied if it does what I think it does, and simply skips to
>dos and runs.
>
>If there are windows specifications for directx and crap, I'm probably
>going to start out lost.
>

hmmm, not quite clear on what your asking, but if your referring to
"windowed" graphics...

Damian Yerrick pointed me to :

http://www.mingw.org/

Its a Win32 port of GCC. Ive compiled a few Win32 OpenGL apps with it
& I like it. There are DX libs included also(only god know what
version), but as I dont use DX, I cant comment on how the apps
compiles, links, executes the API.

Sean E. Dolan
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