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Mail Archives: djgpp/2000/08/27/06:47:08

From: "Thomas Harte" <T DOT Harte AT btinternet DOT com DOT KILL_PART>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Porting c/c++ to gaming consoles...
Date: Sun, 27 Aug 2000 11:31:50 +0100
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>C would never work on NES, which only has 2 KB of RAM and an 8-bit
>6502 processor.  NES is normally programmed in assembly language:
>  http://pineight.8m.com/nes.htm


But the ROM segments can be paged into processor address space, so used for
programs (although the 6502 still only has a 16bit address space), and there
was, a long time ago - like 1985, a 'small C' compiler going around which
was a cut down version of K&R for 6502s.

-Thomas


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