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From: | eglebbk AT phys DOT uva DOT nl (Evert Glebbeek) |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Using (page-flipping) to speed up a program |
Date: | Thu, 06 Jul 2000 13:58:24 GMT |
Organization: | Physics student, University of Amsterdam |
Lines: | 14 |
Distribution: | world |
Message-ID: | <39648ccb.16302165@news.wins.uva.nl> |
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To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
Newsgroup: comp.os.msdos.djgpp From: "23yrold3yrold" <cbarry AT pangea DOT ca> On Wed, 5 Jul 2000 09:13:23 -0500 >I played with the example program for triple-buffering that came with >Allegro; I can AUTODETECT in 640 x 480, and although it does tri-buf, it >won't display my sprites properly (they look like a huge mess of random >pixels). I'll keep trying to get that or page-flipping to work. That's strange. Does it do things like rect_fill() properly? >Funny, when I tried it; I got a General Protection Fault. Must have done >something wrong cause it works fine now (even a little faster). Thanks. You're welcome. Evert Glebbeek
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