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Mail Archives: djgpp/2000/07/01/19:01:49

From: "Christian Werle" <shadax AT gmx DOT de>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Using timers to speed up a program
Date: Sun, 2 Jul 2000 00:39:09 +0200
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[.....]

> If anyone can
> find a way of increasing the tick rates of the following program, I would
> greatly appreciate it. Thank you.


[.....]

> do
> {
>  game_time = 0;
>
>  clear(dbl_buffer);


I never tried it but here is an idea:
Instead of clearing the main video buffer every frame, backup the part of
the dbl_buffer where your ship will be the next frame, then just update that
part of dbl_buffer where the ship was.

I don't know for sure if this was what you wanted to know.

---
Shadax


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