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Mail Archives: djgpp/2000/05/01/18:16:00

Message-ID: <390E04EA.C8BBA4A3@maths.unine.ch>
Date: Tue, 02 May 2000 00:27:55 +0200
From: Gautier <gautier DOT demontmollin AT maths DOT unine DOT ch>
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Subject: Re: 3rd Try: Maybe an asm problem? (Problems linking)
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Alexei:

> Those are interactive games. How about arcade games with a lot of gfx and
> motion?

There you will put a "release time slice" between each pixel drawing, so
the screen saver in background (that you don't see) can run easier !

G.

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