www.delorie.com/archives/browse.cgi   search  
Mail Archives: djgpp/2000/03/02/11:05:12

Date: Thu, 2 Mar 2000 11:19:42 +0200 (IST)
From: Eli Zaretskii <eliz AT is DOT elta DOT co DOT il>
X-Sender: eliz AT is
To: Kalum Somaratna aka Grendel <kalum AT crosswinds DOT net>
cc: djgpp AT delorie DOT com
Subject: Re: Fastest bitblt?
In-Reply-To: <Pine.LNX.4.10.10003012019380.1919-100000@darkstar.grendel.net>
Message-ID: <Pine.SUN.3.91.1000302111919.24728J-100000@is>
MIME-Version: 1.0
Reply-To: djgpp AT delorie DOT com
Errors-To: dj-admin AT delorie DOT com
X-Mailing-List: djgpp AT delorie DOT com
X-Unsubscribes-To: listserv AT delorie DOT com

On Wed, 1 Mar 2000, Kalum Somaratna aka Grendel wrote:

> Say there is a interrupt
> handler which is called 100 times per sec. And say that there is only one
> call to movedata in the interrupt handler. That would mean that a total of
> 100 calls to move data per sec. so imagine the overhead of setting up even
> the segregs repetetively.

First, movedata is for copying large buffers, and such things
shouldn't be done in an interrupt handler.

And second, even on a 486, loading a segment register takes 9 cycles
in protected mode.  Compared to the time to actually move the data,
this is nil.

> surely no one can say that nearptrs are slower than farptrs.

They aren't slower, but they aren't significantly faster, either.  So
using them is usually a bad tradeoff.

- Raw text -


  webmaster     delorie software   privacy  
  Copyright © 2019   by DJ Delorie     Updated Jul 2019