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Mail Archives: djgpp/1999/12/20/21:03:01

Message-ID: <385EC982.A294A553@sgi.net>
From: John & Susie <jdk AT sgi DOT net>
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Newsgroups: comp.os.msdos.djgpp
Subject: Re: Book recommendations for C++ and 3D graphics
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Date: Mon, 20 Dec 1999 19:27:46 -0500
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To: djgpp AT delorie DOT com
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Reply-To: djgpp AT delorie DOT com

Check this link...

http://www.eckelobjects.com/ThinkingInCPP2e.html



Daniel Phillips wrote:
> 
> Could anyone recommend a good indepth guide to C++ (and C) that also
> covers things like header files and so on.  It doesn't need to be aimed
> at a complete beginner, but it needs to be readable and explain all the
> topics well.
> 
> I'm also looking for a book on 3D graphics, in relation to games, which
> explains the theory, gives a guide on writing engines and basically
> gives a complete beginner to 3D graphics a good introduction.  One book
> that I have read about a while ago was called "The Black Art of 3D Games
> Programming" (I think) and this was supposedly quite good.  Can anyone
> comfirm that?
> 
> It would be helpful if both books could be used with DJGPP as this is
> really the only compiler I have.
> 
> Thanks for your help,
> Daniel Phillips.

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