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From: | "Damian Yerrick" <NOSP AT Musenet@pineight.8m.com> |
Newsgroups: | comp.os.msdos.djgpp |
References: | <38466912 DOT B537F151 AT sbg DOT ac DOT at> <0WB14.448$6A5 DOT 19866 AT dfiatx1-snr1 DOT gtei DOT net> <38485C45 DOT 6F3BB3DB AT sgi DOT net> |
Subject: | Re: DJGPP+DLL/DirectX? |
Lines: | 44 |
Organization: | Pin Eight Software <http://pineight.8m.com/> |
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NNTP-Posting-Date: | Sat, 04 Dec 1999 03:53:06 GMT |
Distribution: | world |
Date: | Sat, 04 Dec 1999 03:53:06 GMT |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
"John & Susie" <jdk AT sgi DOT net> wrote: > Damian Yerrick wrote: > > "Michael" <michael DOT noSPAMisternig AT sbg DOT ac DOT at> wrote: > > > > > can DLLs for Windows - especially DirectX - be used in DJGPP? > > > > No. DLLs call the WinAPI, to which DOS programs have little > > or no access, except throug > > > > > If yes, how? > > > > DirectX can be used from Allegro. Simply get your Allegro- > > based multimedia program running under DOS; then recompile > > using RSXNTDJ or M$ Visual C++ and Windows Allegro 3.928. > ^^ > > I know that NT is in the name *BUT* this will > work under NT's (4.0 WS) gui or in a DOS box? RSXNTDJ makes Win32 programs. Some programs (for example, RSXNTDJ itself) that users think runs in a DOS box really runs in a winconsole. It only uses the WinAPI if your program calls the WinAPI. It uses the portable Allegro GUI if your program uses Allegro (which in turn uses DirectX). -- Damian Yerrick http://yerricde.tripod.com/ My .sig is too long to include in an e-mail or NG message. Go to http://www.rose-hulman.edu/~yerricde/sig.html to see it. qwtcc ehyrf
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