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Mail Archives: djgpp/1999/11/17/03:12:22

From: "Peter Ketting" <pjotr_ AT w-link DOT net>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: GETTING A SPRITE TO MOVE AROUND WITHOUT KILLING THE BACKGROUND
Date: Tue, 16 Nov 1999 23:44:52 -0800
Organization: Posted via Supernews, http://www.supernews.com
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References: <7s0men$cvo$1 AT nnrp1 DOT deja DOT com> <37E4294A DOT 8F44A4FC AT gtcom DOT net>
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To: djgpp AT delorie DOT com
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Reply-To: djgpp AT delorie DOT com

Krogg <krogg DOT no DOT to DOT spam AT gtcom DOT net> wrote in message
news:37E4294A DOT 8F44A4FC AT gtcom DOT net...
> rpgmaletteallegro AT my-deja DOT com wrote:

<snip>

How about allocating a buffer (for each sprite) the size of said sprite
and copying the region of the background to it wherever your sprite
is going to be displayed. saves alot of memory and time.

Cheers,
Pjotr



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