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From: | "Paweł Stołowski" <yogin AT polbox DOT com> |
Newsgroups: | comp.os.msdos.djgpp |
References: | <37C98F2B DOT D6C484BE AT cc DOT umanitoba DOT ca> |
Subject: | Re: using joystick with Allegro for djgpp |
Lines: | 28 |
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Message-ID: | <CEWy3.12301$Qh1.171844@news.tpnet.pl> |
Date: | Tue, 31 Aug 1999 20:10:10 GMT |
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To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
Randy Granger wrote >Not sure where to ask this, thought I'd give this group a try. >I'm using djgpp 2.01 and the Allegro library 3.1 >I've made a game that uses joystick input, and the game can go for >several minutes without the need of the keyboard/mouse. >This causes a problem if the user is running windows and has a screen >saver on. >There is no input, so the screen saver starts, and the game becomes >non-responsive after that. > >Is there a way I can stop a screen saver from being activated while a >user is using the joystick? There is a simple workaround of this problem: go to the properties of your dos-application and make sure, that the check-box "allow screen saver" (or something like this - I use Polish Windows) is unchecked. It should work. You may include your .pif file with the game. I know: this is not perfect...
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