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Mail Archives: djgpp/1999/08/18/23:44:49

Message-ID: <004201bee9ec$bd30d3c0$9ebbfea9@main>
From: "Nick Read" <nickread AT primus DOT com DOT au>
To: <djgpp AT delorie DOT com>
References: <37b4a540 AT news5 DOT newsfeeds DOT com> <37b8c7c4 AT news5 DOT newsfeeds DOT com>
Subject: Re: djgpp, Win98, Perl, and serial port
Date: Thu, 19 Aug 1999 12:44:07 +1000
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Reply-To: djgpp AT delorie DOT com

----- Original Message -----
From: David Christensen <dchristensen AT california DOT com>
Newsgroups: comp.os.msdos.djgpp,comp.lang.perl.misc
To: <djgpp AT delorie DOT com>
Sent: Tuesday, August 17, 1999 12:34 PM
Subject: Re: djgpp, Win98, Perl, and serial port


> -----Original Message-----
> From: Bbirthisel AT aol DOT com <Bbirthisel AT aol DOT com>
> To: dchristensen AT california DOT com <dchristensen AT california DOT com>
> Date: Monday, August 16, 1999 2:39 PM
> Subject: Re: djgpp, Win98, Perl, and serial port
>
> > >> This is my current attempt...
> > >And it ... is doomed to failure on Win9x...

Exactly - You can NOT build Perl on Win9x platforms.  It's all to do with
Microsofts command.com.  You can build it on Win9x platforms if you have,
say, OpenDos but why go to the trouble!  You've best off just downloading a
pre-built binary and using that.

You can get a binary of "true CPAN" Perl from www.petes-place.com or a C++
enhanced version of Perl from http://www.activestate.com

Each have their own advantages - I recomment pete's.

If you really want to build Perl though on a Windows platform, you have to
grab NT.

> >  Hmmm.  Eli suggested that I look into serial I/O using DJGPP
> first,  then try to do it in Perl.

I'd personally recomment the other way!  Perl has much easier ways to
implement serial I/O, sockets, etc than C does.  You should probably write a
quick proto-type of what you want in Perl, and because Perl syntax is very
much like C's, you can then simply translate it to C (or C++ for that
matter).

> I haven't tried compiling Perl on
> Win95 (recently - it used to be "impossible"- I'm not sure about
> the current status).

As I said - it still is impossible and will probably never change :-(

Best Regards,
Nick Read

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