Mail Archives: djgpp/1999/05/15/17:51:59
Jason Lam <jasonlcl AT hotmail DOT com> wrote in message
news:19990515084516 DOT 9877 DOT qmail AT hotmail DOT com...
> I'm using the rhide editor to build my C++ programs. I've got a few
> questions about it...
>
> 1. How do u open up multiple files? My application consist of about 20
files
> and each time I bring up rhide, I need to open these 20 files one by one.
> This is pretty tiring!
Sounds like you need a project! :) Goto Project\Open Project and select
Open Project, then type in a name for a NEW project, (like coolgame.gpr
(note the gpr extenstion)). A project window will then be created, click on
this window (to select it) and use the insert key to add your source files.
You should only have to do this once.
>
> 2. Where's the place I set the location the .o (object files) go?
Everytime
> I compile, the .o files get generated to my Windows/Desktop. That's quite
> irritating because it appears all over my desktop.
You MUST make a directory somewhere, put all of your source files in it and
run RHIDE from there! i.e. goto Start\Programs\MS-DOS prompt and...
c:
cd\progs\gamedir
rhide
RHIDE will output object files to the current working directory (correct me
if I am wrong). Your game's exe should then be created here as well.
Remeber that RHIDE was written for a DOS env! :)
>
> 3. There is quite limited help available for the syntax of C++. The help
> included in the rhide is for C and not C++. Any recommendations?
I use straight C myself, that ++ object stuff does my head in ;o Dunno
really, the LibC refence is good but as far as syntax goes a good book (or
web site) would no go a miss. :D
>
> Thanks in advance!
>
> Jason
>
>
> ______________________________________________________
> Get Your Private, Free Email at http://www.hotmail.com
I hope that this helps!
--
James Bunting
james AT aic DOT co DOT uk
http://www.aic.co.uk/~james/
Home of the AGRI - Allegro Game Reviews Index
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