www.delorie.com/archives/browse.cgi | search |
Date: | Sun, 11 Apr 1999 13:56:24 +0300 (IDT) |
From: | Eli Zaretskii <eliz AT is DOT elta DOT co DOT il> |
X-Sender: | eliz AT is |
To: | Luiz Fernando <luisoft AT myway DOT com DOT br> |
cc: | djgpp AT delorie DOT com |
Subject: | Re: timer functions 2 |
In-Reply-To: | <01be81f8$e3656c60$47faf8c8@aguia> |
Message-ID: | <Pine.SUN.3.91.990411135605.28502K-100000@is> |
MIME-Version: | 1.0 |
Reply-To: | djgpp AT delorie DOT com |
X-Mailing-List: | djgpp AT delorie DOT com |
X-Unsubscribes-To: | listserv AT delorie DOT com |
On Thu, 8 Apr 1999, Luiz Fernando wrote: > i want to have my game running at same speed in computer of diferent > speeds (slowers and faster). > how can i do it ? I think `setitimer' or `alarm' should help you; please read their documentation. You should be able to set up a timer for a certain period of time, and calibrarate the CPU speed by counting the number of some loop iterations done during that time.
webmaster | delorie software privacy |
Copyright © 2019 by DJ Delorie | Updated Jul 2019 |