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From: | cwebb AT ctos DOT com |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: try, throw, and catch -- is this a bug? |
Date: | Wed, 31 Mar 1999 20:17:39 GMT |
Message-ID: | <3702828c.726382@news.weldlink.com> |
References: | <370121EB DOT 33506B4E AT jps DOT net> <922852481 DOT 604485 AT neptune DOT uniserve DOT ca> <7dsp3a$cds$1 AT nnrp1 DOT dejanews DOT com> |
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X-Trace: | 31 Mar 1999 13:21:23 -0700, 204.144.249.2 |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
On Wed, 31 Mar 1999 09:15:30 GMT, Willem D <wduminy AT my-dejanews DOT com> wrote: >Hi DarkSun, The difference between a class and a struct is nada! Although, I >agree fully with you - and use the class keyword in these instances - it >seems to be a matter of preference. Maybe someone knows what the ANSI C++ >standard specifies -- can a struct have functions according the the standard? IIRC, the only practical difference between a struct and a class in ANSI C++ is that the members/methods of a struct are public access by default; the members/methods of a class are private access by default. -Christopher Webb
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