www.delorie.com/archives/browse.cgi   search  
Mail Archives: djgpp/1999/02/04/00:01:04

Message-Id: <3.0.6.32.19990203224055.008bebf0@pop.netaddress.com>
X-Sender: pderbysh AT pop DOT netaddress DOT com
X-Mailer: QUALCOMM Windows Eudora Light Version 3.0.6 (32)
Date: Wed, 03 Feb 1999 22:40:55 -0500
To: djgpp AT delorie DOT com
From: Paul Derbyshire <pderbysh AT usa DOT net>
Subject: Re: 3D movement
In-Reply-To: <001101be4fd0$900b3cc0$bdd80ad0@default>
Mime-Version: 1.0
Reply-To: djgpp AT delorie DOT com

At 06:54 PM 2/3/99 -0500, you wrote, in HTML:
>   I'm making a 3d game in allegro. Can anybody tell me how to  make an
>airplanemove in the direction it's facing? THX                             
>                           -Shane 

That's, uh, a very general and difficult qwuestion.

There's an allegro list, check out the allegro homepage
(http://talula.demon.co.uk/allegro/) which will give the details for the
list subscription and unsubscription and the address.

And please don't post in HTML.

>X-Mailer: Microsoft Outlook Express 5.00.0810.800

Just as I suspected...

-- 
   .*.  "Clouds are not spheres, mountains are not cones, coastlines are not
-()  <  circles, and bark is not smooth, nor does lightning travel in a
   `*'  straight line."    -------------------------------------------------
        -- B. Mandelbrot  |http://surf.to/pgd.net
_____________________ ____|________     Paul Derbyshire     pderbysh AT usa DOT net
Programmer & Humanist|ICQ: 10423848|

- Raw text -


  webmaster     delorie software   privacy  
  Copyright © 2019   by DJ Delorie     Updated Jul 2019