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Mail Archives: djgpp/1999/01/29/15:18:24

Date: Fri, 29 Jan 1999 14:16:34 -0600 (CST)
From: "Ismael Herrera Zamarron(MCC)" <ihz AT uxmcc2 DOT iimas DOT unam DOT mx>
X-Sender: ihz AT uxmcc5
To: Kais Dukes <kais DOT dukes AT ic DOT ac DOT uk>
cc: djgpp AT delorie DOT com
Subject: Re: OpenGL
In-Reply-To: <36B1F810.AD051EF2@ic.ac.uk>
Message-ID: <Pine.SOL.3.95.990129141242.14317D-100000@uxmcc5>
MIME-Version: 1.0
Reply-To: djgpp AT delorie DOT com

I think you can use Mesa instead this is equivalent to OpenGL, there is a
version for DJGPP but it doesn't work in the latest version maybe you can
use some older version

	http://www.mesa3d.org



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||Ismael Herrera Z.							||
||Maestria en Ciencias de la Computacion  (MCC) IIMAS UNAM Mexico	||
||ihz AT uxmcc2 DOT iimas DOT unam DOT mx						||
||http://uxmcc1.iimas.unam.mx/~ihz					||
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||tel. 6 22 36 52							||
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On Fri, 29 Jan 1999, Kais Dukes wrote:

> Hi ...
> 
> Is there any way of using the OpenGL library with DJGPP?
> I'm a newbie to the games programming world, but I have
> made a simple 3D demo using allegro/djgpp but I want
> to use OpenGL.
> 
> It looks to me like OpenGL is only for windos so what
> can I do?
> 
> Thanks.
> 
> Kais Dukes.
> 
> 

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