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Mail Archives: djgpp/1999/01/03/11:59:22

Message-ID: <368FA173.944440DA@montana.com>
Date: Sun, 03 Jan 1999 09:57:23 -0700
From: bowman <bowman AT montana DOT com>
X-Mailer: Mozilla 4.5 [en] (Win95; I)
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To: djgpp AT delorie DOT com
Subject: Re: windows.h
References: <76n8tg$e9k$1 AT remarQ DOT com>
Reply-To: djgpp AT delorie DOT com


Bob Dozier wrote:
> 
> Is there a windows.h file for DJGPP?

If you want to build Windows apps, there is the rsxntdj package referred
to at www.delorie.com. It comes with windows.h and related files. The
drdx package contains some updates, and more import libraries. Either of
these will handle simple Windows GUI apps.

If you like the bleeding edge, you can get the complete current MS
header set by downloading the PlatformSDK. I have some patches you can
then apply to use them with the rsxnt setup. I've built DirectX and
OpenGL apps with these, but there are many more specialized areas I
haven't touched on, and may never, in this lifetime. However, the patch
process and building import libraries from the Windows dll's isn't too
complicated, so you should be able to extend it to most areas.

However, there is also lcc-win32, cygwin, and mingw32. The latter two
are gnu based packages employing the egcs compiler, while the first is
based on lcc, and comes with quite a nice little IDE. 

So, the short answer is yes.

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