www.delorie.com/archives/browse.cgi   search  
Mail Archives: djgpp/1998/12/29/16:20:12

From: "François Poirier" <fpoirier AT aei DOT ca>
Newsgroups: comp.os.msdos.djgpp
Subject: Double buffering
Date: Tue, 29 Dec 1998 16:07:51 -0500
Organization: AEI Internet
Lines: 13
Message-ID: <368944A7.21F3EDCD@aei.ca>
NNTP-Posting-Host: ppp-109-171.mtl.aei.ca
Mime-Version: 1.0
X-Mailer: Mozilla 4.05 [en] (Win95; I)
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp
Reply-To: djgpp AT delorie DOT com

How can I use double buffering
when the __djgpp_conventional_base is changing sometime
when using a linear frame buffer code like the one below.
BTW I use VESA 2.0 mode 0x101
with the near ptr enable (and I want to keep it that way).
I know how to create a selector but selector
seem to use far ptr and I want to keep the near ptr for speed. (It is
possible?).

  unsigned char *video;
  video = (unsigned char *)linear_address;
  video[y * Max_X + x + __djgpp_conventional_base] = couleur;

- Raw text -


  webmaster     delorie software   privacy  
  Copyright © 2019   by DJ Delorie     Updated Jul 2019