Mail Archives: djgpp/1998/11/16/03:49:24
At 18:47 15.11.98 +0000, you wrote:
>: > Is there any math lib available that can do these
>: > computations in long double ?
>
>The specific problem you posed is due to cancellation error. It should
>not require extra precision.
After receiving several messages about my "stupid coding"
(yes someone actually used this wording...) I testify
here and now that I did _NOT_ implement the examples given
directly. The code is heavily rearranged to take care
of numerical effects. I just didn't want to confuse people
here on the list who don't know such techniques.
Numeric precision still _IS_ a problem as I use these algorithms
on several unix hosts (where there are such functions in long double)
with much better results.
>If you want to resurrect the long double functions that used
>to exist, look at djgpp/src/libc/ansi/math. For the most part
>you just need to change instructions like fldl to fldt and fix
>a few constants from double to long double.
Someone actually removed them from current library ???
Why ? Maybe because in ANSI they are definded as double precision
functions, but couldn't it be possible to supply them whith different
names, e.g. ld_sin() and wrap them with a #ifndef ANSI in math.h ?
I gonna dig into the sources in the next days.
>: ``Long double'' and ``fast'' don't live together well enough ;-).
Hmmm. I know. But what's life without dreams...
>In x86 coprocessors, not only the arithmetic but also the elementary
>functions like log and tan are computed in long double anyway,
>so there is essentially no speed difference.
>In many cases the new libm is actually less accurate than the
>coprocessor functions because the coprocessor results are long
>double but fdlibm was not designed to take advantage of long double.
>Consequently the fdlibm functions have more roundoff error.
>For practical calculations there is no reason to prefer the new libm
>over the coprocessor.
Thanks. I gonna look into this.
Tony
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