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From: | "Tony Street" <sas9559 AT diespammers DOT rit DOT edu> |
Newsgroups: | comp.os.msdos.djgpp,comp.graphics.api.opengl |
References: | <364D4E35 DOT BC8123BE AT Helsinki DOT fi> |
Subject: | Re: OpenGL and DJGPP |
Date: | Sat, 14 Nov 1998 10:05:43 -0500 |
Lines: | 25 |
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Message-ID: | <364d9cb8.0@isc-newsserver.isc.rit.edu> |
X-Trace: | 14 Nov 1998 10:07:36 -0500, 129.21.102.137 |
Organization: | Rochester Institute of Technology |
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To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
I beleive Mesa works for DJGPP... -- Tony Street email: sas9559 AT diespammers DOT rit DOT edu (spam me not - remove antispam portion) Origin: Earth, 43°05'N 77°39'W 178m ASL (Rochester Institute of Technology) Teemu Kurppa wrote in message <364D4E35 DOT BC8123BE AT Helsinki DOT fi>... >Hi! >I tried to find answer for my question from web and faqs, but without >result: > >Is it possible to build OpenGL programs without hardware support (ie. >all rendering is software implemented) on DJGPP ? > >I downloaded Microsoft's OpenGL-package for Win 95, and also GLUT, but >all instructions on web seems to concentrate on setting up OpenGL for >some commercial compiler (for example Visual C ...) > >I've tried to get path's and everything right, but it just doesn't work? >If anybody could help, it would be much appreciated > >Thanks in advance, >Teemu
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