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Mail Archives: djgpp/1998/10/22/09:00:45

Date: Thu, 22 Oct 1998 15:58:19 +0200 (IST)
From: Eli Zaretskii <eliz AT is DOT elta DOT co DOT il>
X-Sender: eliz AT is
To: Dalvemg <dalvemg AT mweb DOT co DOT za>
cc: djgpp AT delorie DOT com
Subject: Re: Newbie-Win95?
In-Reply-To: <01bdfdae$97e13ea0$ef2302c4@dalvemg>
Message-ID: <Pine.SUN.3.91.981022155319.4161A-100000@is>
MIME-Version: 1.0
Reply-To: djgpp AT delorie DOT com

On Thu, 22 Oct 1998, Dalvemg wrote:

> I have already read the faq, and that is how I know about cygwin. What I
> wanted to know is if Im going to use win95, whats the easiest way since I'm
> really new to this stuff. The faq mentions all sorts of problems with rsxwdk
> or something

If that is the FAQ you've read, then it is an old version.  The latest 
version 2.11 doesn't even mention RSXWDK, and it adds descriptions of two 
new Win32 compilers that wasn't described in previous versions.  The 
coverage of RSXNTDJ is also much more clear (I hope) and less confusing.

Please get v2/faq211b.zip and see if it clarifies this issue for you.

> Ive heard many problems about rsxnt and cygwin appears to be
> mainly for converting software, not really taking full advantage of win95
> stuff (Like directx).

This is not true, and I don't think the FAQ implies that in any way.  
RSXNT, Cygwin32, Mingw32 and lcc-w32 are all native Win32 compilers which 
produce native Win32 programs.  The programs they produce can use all the 
APIs available to Win32 programs, including DirectX.

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