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Mail Archives: djgpp/1998/09/26/01:45:21

From: Goh Yong Kwang <s6606555 AT mercury DOT np DOT ac DOT sg>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: RsxNt I HATE WINDOWS
Date: Sat, 26 Sep 1998 13:22:24 +0800
Organization: Ngee Ann Polytechnic, Singapore
Lines: 68
Message-ID: <Pine.SOL.3.91.980926132139.24007A-100000@mercury>
References: <360a6153 DOT 0 AT news1 DOT mweb DOT co DOT za> <360A9C81 DOT 72B3 AT cableol DOT co DOT uk>
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

In-Reply-To: <360A9C81 DOT 72B3 AT cableol DOT co DOT uk> 

Why can't CYGWIN and DJGPP be installed and used on the same computer?

----------------------------------
Many regards,
Goh Yong Kwang
96606555
3K
----------------------------------

On Thu, 24 Sep 1998, Allens wrote:

> Dalvemg wrote:
> > 
> > Basically, I'm new to making games and stuff, but have made some really good
> > dos stuff using Dgjpp(I really like it...). But I figure I have to learn to
> > use windows sometime, so it might as well be now.
> > 
> > My first idea was to use RsxNT, but it won't work (I have gcc v2.8.xxx)
> > It only works with version 2.7.xxx Why? Which version is newer and where can
> > I get it (I thought the zip-picker would be the most up to date ?).
> > 
> 
> The latest version of the faq has got information on setting up RSXNTDJ.
> Read it and follow some of the message chains here to keep up to date on 
> ways to make it easier...
> > Should I consider using Cygwin ? What are the pros and cons of each? Will
> > Djgpp ever be upgraded to fully support Windows?
> > Pro's of cygwin:
> It's good for porting unix apps.
> It's well documentated
> 
> Cons:
> 13MB download....
> Not so good for straight win32 work
> You cannot use both djgpp and cygwin on the same computer
> 
> > My other concern is that my main use of Djgpp was to create high speed stuff
> > for 3D graphics and texture compression, can I get this kind of performance
> > from windows? From the way all the latest games run, I should think so.  DJGPP should be about
> the same speed as most other comercial compilers on the market as well.
> 
> >Can I optimize my code using incline assembly?Yes, although often it is hardly worth it because djgpp does a good job.
> 
> > Lasty, where
> > can I get information on making stuff for windows and ?"DirectX"? (The "API"
> > ?)Haven't tested dx6 yet, so don't know it will work with RSX.  There was a port at
> http://bbs.para.co.kr/~bng/drdx/drdx.html
> It's proably still up and running.
> 
> There are a lot of dx tutorials at
> http://www.geocities.com/SiliconValley/Way/3390/articles.html
> 
> and you can get the latest dx/windows headers by looking around
> http://www.microsoft.com/msdownload/
> 
> 		Peter Allen
> > 
> > I'm really sorry for posting this, I know, only real ass-holes post this
> > kind of crap, but I searched everywhere but couldn't find anything. (I tried
> > searching this newsgroup, but my crappy ISP is so slow it made it almost
> > impossible...), I looked at hundreds of "tutorials" which told me nothing
> > and I don't yet understand all the problems with each of the compiler, so I
> > don't know which one to use. Please Help!
> > 
> > Sorry,
> > Dalvemg
> 
> 

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