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Mail Archives: djgpp/1998/09/17/10:31:19

From: edwards AT cisunix DOT unh DOT edu
Newsgroups: comp.os.msdos.djgpp
Subject: Re: DJGPP and windows?
Date: Thu, 17 Sep 1998 14:13:19 GMT
Organization: Deja News - The Leader in Internet Discussion
Lines: 61
Message-ID: <6tr5dv$vmb$1@nnrp1.dejanews.com>
References: <6shli3$ke4$1 AT news DOT cin DOT net> <35F6C16C DOT 1AF8 AT cableol DOT co DOT uk> <3600A9DB DOT EAA61280 AT mailexcite DOT com>
NNTP-Posting-Host: 132.177.138.160
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

  I recently attempted to try out RSXNTDJ, but it kept claiming that I didn't
have windows.h or something, and all of the directories were set incorrectly,
etc.  So I just quit trying and deleted the thing from my system, in my
typical no-patience-for-anything manner.  I think I'm ready to retry RSXNTDJ
now, though.  Is there anything I need to download other than the RSXNTDJ zip
file to make a functioning 32-bit program?  Also, why is "NT" in the name of
the file? Don't tell me it's only for Windows NT.

In article <3600A9DB DOT EAA61280 AT mailexcite DOT com>,
  Doug Gale <dgale AT mailexcite DOT com> wrote:
>
>
> Allens wrote:
>
> > GaurdianRox wrote:
> > >
> > > Is it possible to program windows in djgpp? If so, where can I get a good
> > > FAQ or tutorial on moving from DOS programming to windows?
> >
> > Easy and highly recomended answer, no, get lcc-win32 for c only windows
> > programming.  Proper answer, you could get RSXNTDJ from the place you
> > got djgpp, but it is incompatible with gcc 2.8.1, without some really
> > complicated instructions which don't work for me and a lot of others.
> > Also, get a book for learning windows, as it is a big move.
> >
> >         Recomended:
> > Windows 95 programming in c and c++ by Herbert Schildt
> >
> >                 Peter Allen
>
> Hmmm. Bashing RSXNTDJ a teensy weensy bit? I got it, and so far have built
> Winsock apps (FTP download, SMTP mail send, POP3 mail receive), OpenGL program
> (I've learned enough to load models, control rendering detail, and fly around
> the scene, and with 3dfx OpenGL drivers, it would scream out polygons!), a
> couple of half-done tray utilities... There were two parts that weren't easy
> though, I will admit. Getting the tools and build environment from microsoft,
> 12MB + 5MB of downloading I think, but allowed me to use the real headers (a
> patch is included that patches the headers because of a few declaration styles
> differ between MS C and GNU C). Since I have installed it, I can switch back
> and forth between DOS code and Win32 code by swapping ld.exe and djgpp.env (I
> do it with a batch file).
>
> Also, you don't HAVE to make true "windows" programs, you can call winsock, or
> opengl, or almost any API from what they call "console" win32 apps. It looks
> like a DOS window, but it is true Win32 code. You can still use printf(),
> scanf(), and all that fun standard C stuff without going nuts learning about
> messages, window handles, DC contexts, RegisterClass(), BeginPaint(), BitBlts,
> and all that other fun GDI and window class stuff. I'm pretty sure you can call
> DirectDraw (Direct3D, DirectEverythingElse) from a console app too. (Accessing
> COM objects (like DirectX) does require some singing and dancing in your
> program to initialize everything, so, be warned)
>
> Oh yeah...I use rsxntdj with gcc 2.8.1 and haven't noticed the
> 'incompatibility' you are talking about.
>
> Doug Gale
>
>

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