www.delorie.com/archives/browse.cgi   search  
Mail Archives: djgpp/1998/09/06/19:30:44

From: "Alan McFarlane" <amcfarlane AT bigfoot DOT com>
Subject: 16 Bit DPMI Problem
Newsgroups: comp.os.msdos.djgpp
Message-ID: <01bdd9ec$fb2299e0$35c522c3@desktop>
NNTP-Posting-Host: 195.34.197.53
Date: 6 Sep 1998 23:27:26 GMT
Lines: 16
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

I'm writing a large program which uses a large amount of graphics, most of
which are generated from POV-Ray scripts. I need to convert some into
animations, some to stills, and various groups of images must have the same
palette - sounds like a game to me :). I normally use DTA (Dave's Targa
Animator) for this job, as it is ideal, however, as the program has grown,
I needed a way to only convert images that were changed i.e. using a
makefile for the image generation. Big problem - DTA uses a 16 bit DPMI
server which is incompatible with DJGPP V2 Make. I found an old copy of
Borland Make (from Turbo C Professional 2.0) which works, but it is very
limited on memory, and it's makefiles are not very compatible with Unix
standard makefiles. - Anyone got any bright ideas, - source for a high
quality quantizer would probably do the trick, or do I have to change my
style of working?
-- 
Alan McFarlane
amcfarlane AT bigfoot DOT com

- Raw text -


  webmaster     delorie software   privacy  
  Copyright © 2019   by DJ Delorie     Updated Jul 2019