www.delorie.com/archives/browse.cgi   search  
Mail Archives: djgpp/1998/07/28/07:14:03

Reply-To: <arfa AT clara DOT net>
From: "Arthur" <arfa AT clara DOT net>
To: "DJGPP Mailing List" <djgpp AT delorie DOT com>
Subject: RE: mod and midi
Date: Tue, 28 Jul 1998 12:13:08 +0100
Message-ID: <000001bdba18$b3c73400$894d08c3@arthur>
MIME-Version: 1.0
Importance: Normal
In-Reply-To: <6pisvt$m96$1@pulp.ucs.ualberta.ca>

> What are the pros and cons of using mod files vs midi files in a game?

MOD files are bigger, and much harder to implement in a game. They take up
quite a bit of processor time to play.

MIDI files are smaller because they don't include the sample data, they take
less processor time to play, and are dead easy to use. Problem? The sound
quality is almost always worse than MODs (this is because of the quality of
the default sample banks in sound cards).

I prefer MOD, XM, and S3M formats myself.

In an effort to keep this ontopic, the easiest way to use MIDI music in
DJGPP is to use Allegro. The easiest way to use MODs is to use JGMOD for
Allegro, MikMOD, or Seal. The Allegro homepage is at
www.tatula.demon.co.uk/allegro/ and has links to the MOD players (I think).

James Arthur
jaa AT arfa DOT clara DOT net
ICQ#15054819

- Raw text -


  webmaster     delorie software   privacy  
  Copyright © 2019   by DJ Delorie     Updated Jul 2019