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Mail Archives: djgpp/1998/07/18/07:31:50

From: Tuomo A Turunen <tuturune AT cc DOT helsinki DOT fi>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Allegro and blitting to screen
Date: 18 Jul 1998 11:16:01 GMT
Organization: University of Helsinki
Lines: 23
Message-ID: <6oq05h$6g2$1@oravannahka.Helsinki.FI>
References: <6onnuh$12p$2 AT oravannahka DOT Helsinki DOT FI> <35AF80E1 DOT ECC79115 AT net4you DOT co DOT at> <35B00334 DOT 7E27 AT club-internet DOT fr>
NNTP-Posting-Host: kruuna.helsinki.fi
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Ludvig Larsson <ludvig AT club-internet DOT fr> wrote:
> Just curiously, what kind of framerates do you get?
> I'm working with a graphic thing which uses 640x480x16bit
> and I got no problems with the blitting(about 45 frames/sec if
> I remember right but with the game running behind and filling the
> uffer I'v got about 30, okay for me).

> Maybe it's the graphic memory that is too slow? I'v got
> a matrox millennium and maybe the wram is giving me
> some advantages, or my P133. What do you have for kind
> of installations?

> Ludvig

I'm getting even higher framerates (p200 & matrox millenium).
But everybody doesn't have a p200, and on slow pentiums and
on 486:s my game is just too slow.

My friend has a 486dx and the framerate on his machine is
only about 10 frames/sec. Not enough...

Tuomo Turunen

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