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Mail Archives: djgpp/1998/06/16/23:57:19

From: Michael Tanczos <webmaster AT logic-gate DOT com>
Newsgroups: comp.os.msdos.djgpp
Subject: Don't miss this site!
Date: Tue, 16 Jun 1998 01:57:39 -0400
Organization: Logic-Gate, Co.
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Message-ID: <35860952.D6A789A4@logic-gate.com>
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Game Programming 98 Webpage Update for 06/16/98
-----------------------------------------------

http://www.gameprog.com

Missed our original post?  Check us out.  We offer
100's of articles on a wide range of game programming
topics.  We also cover a lot of graphics algorithms
and 3D topics.

With this update, we start our weekly interviewing
process of industry professionals.  This week we
interview Roger Pedersen, a former Executive Producer
at Acclaim Ent.


Here is what you have to look forward to:

* Interviews with professional programmers, designers, and
  artists!

* A writers center is made available with information for
  those of you who would be interested in writing for the
  G'98 Site

* New Physics Tutorial by Michael Tanczos on vectors

* Michael Tanczos submits some information on real-time
  lense flares

* Diana Gruber, a maker of several games, contributes
  an article "Do you have what it takes to make it in
  the game industry?"

* Hin Jang, a technical writer, graciously contributes
  three *very nice* articles on : NURBS, Volume Light
  Rendering, and Radiosity Methods.

* Jeff Weeks, our regular author, has written a great
  article entitled "Object Space Rejection"  This
  contribution describes a method of greatly reducing
  the number of unnecessary transformations of points
  into world space.  HOT!!

* Coming soon from Jeff Weeks, a z-buffering algorithm
  that doesn't require any clearing as well as techniques
  for speeding up the general z-buffer algorithm.

Enjoy!  And please don't hesitate to offer your comments on
the web page through email to me.

---
Game Programming 98 Web Development Team
http://www.gameprog.com




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