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Mail Archives: djgpp/1998/05/05/16:33:31

From: James W Sager Iii <sager+@andrew.cmu.edu>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Orbiting Spheres?
Date: Tue, 5 May 1998 16:16:53 -0400
Organization: Junior, MCS Undeclared, Carnegie Mellon, Pittsburgh, PA
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Message-ID: <wpHrCp200YUv0Sqqo0@andrew.cmu.edu>
References: <000401bd75d9$069ac040$cf4b08c3 AT arthur>
<6inpu6$g7d$1 AT orudios DOT magnet DOT at>
NNTP-Posting-Host: po7.andrew.cmu.edu
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Excerpts from netnews.comp.os.msdos.djgpp: 5-May-98 Re: Orbiting
Spheres? by "Elias Pschernig"@magnet 
> AFAIK, there's NO way to do this. I've tried everything, but it never works.
> I wanted to write a game for two players with split-screen, one should move
> with cursor-keys, and one with <asdw>-keys (not to mention the "fire" and
> "use" buttons i planned). But if two cursor keys are pressed at the same
> time (not on the numeric keypad, but the grey ones, as i found out), the
> keyboard doesn't recognize any other keypresses any longer.
I'm pretty sure what keypresses are and are not recognized is
hardware specific... And as there is no standard... Well
yeah, things suck to put it bluntly.

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