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Mail Archives: djgpp/1998/04/19/12:46:34

From: "Elias Pschernig" <f DOT x DOT gruber-museum-arnsdorf AT magnet DOT at>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: help me with allegro
Date: Sun, 19 Apr 1998 04:59:33 +0200
Organization: magnet Internet Services
Lines: 36
Message-ID: <6hd5dj$q26$1@orudios.magnet.at>
References: <6h8pv3$m8$1 AT unlisys DOT unlisys DOT net>
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Bengt Rosenberger schrieb in Nachricht <6h8pv3$m8$1 AT unlisys DOT unlisys DOT net>...
>I have created a bitmap called bmp which is SCREEN_W * 3 and 30 large. I
>printed text on it and tried to scroll it using stretch_blit.
>It works fine but when the bitmap has scrolled one time the bitmap bmp goes
>up one pixel and there is one row with coloured garbage under it and with
>every new scroll another line appears!
>
I dont know what code your using, but i gess its something like:
int x=0;
while(1) { // do endless scrolling
 if(x+bmp->w>0) // still inside screen ?
  stretch_blit(bmp,screen,
   0,0,(SCREEN_W * 30) / SCREEN_H,30,   // with bmp->h=30,
   x,0,SCREEN_W,SCREEN_H);                    // and bmp->w larger
 else x=0; // start all over again

 if(x+bmp->w<SCREEN_W) // only right half fo bmp inside screen ?
   blit(bmp,screen,0,0,x+bmp->w,0,SCREEN_W,SCREEN_H);
   // need to put left part of bmp at the right


 x=x-1; // scroll left (most likely when scrolling text)
}

this should work, but if it behaves like you describe, there seems to be
a bug with Allegro's clipping. Normally, any blitting functions perform
clipping at the range (0,0,bmp->w-1,bmp->h-1), so the code above
would work.
However i did not test it, its just the algorithm i'd use to scroll a
bitmap...

hope i could help
Elias Pschernig


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