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Mail Archives: djgpp/1998/03/28/18:58:09

From: Inkel AT sion DOT com
To: djgpp AT delorie DOT com
Date: 28 Mar 1998 20:56:20 EDT
Subject: WishList
Message-ID: <0b79f4858231c38PROXY@sion.net>

>Hi all,
>
> I just went to  Shawn's home page, and I notice a new
> WIP of Allegro 3.0 is out. Good work, guys! I began thinking,
> why not start a "wish list", so that we have ideas of things
> to add. If there is already something like this, please let
> me know!
>
> Sorry if there are two copies of this, but Netscape stalled
> on my first try.
>
> [Please do not "snip" any of this out, and add on w/ numbers in
>  the proper order. Try to maintain a relatively consistent format.]
>
> [Please be sure that, if you aren't using a text-based browser, you
>  have it set up to wrap long lines at 80 characters.]
>
>
>The Allegro Wish List
>---------------------
>
>[Added on 3/22/98 by Dan Huizenga]
>1. A windowing system in which each window contains a
>   "standard" allegro dialog (using pointers). (I am already
>   working on this, but it isn't going well).
>
>2. Serial support.
>
>3. Integrated CD-Audio routines (Maybe merge it with BCD?). This
>   would be _really_ cool if it was set up so that the new audio
>   input routines could be used to record from the cd.. Or maybe
>   just mix CD and audio at the same time (Actually, since the
>   cd usually goes straight to the sound card, this would be
>   automatic..) in at the same time.. Karaoke anybody? :-)
>
>4. This is probably a bit unreasonable, and not really necessary
>   in a "game library", but why not include printer drivers that
>   could print bitmaps? Perhaps they could be used to print score
>   cards.. (This is actually a pretty stupid idea, IMHO).
>
>5. Maybe i'll do this.. I think it would be nice to have an
>   "installer creator". It could put all of the files in a data
>   file, and have the first element be something similar to a windows
>   .inf installation file. Then there could be a "standard" Allegro
>   Installer that read the file and installed the program.
>
>6. Anyone care to write a short tutorial for newbies? (Hmmm.. Funny..
>   I find myself thinking that maybe I would read it through a couple
>   of times.. Help myself to quit making these hard to track down
>   bugs in my  programs... ;-)
>
>
>Things to Change in New Versions
>--------------------------------
>
>[Added on 3/22/98 by Dan Huizenga]
>1. Fix the scroll bars on list boxes so that they look like the ones
>   on an Atari STe. Right now they are inverted from a normal ST.
>
>

>Other cool things:

>IPX/TCP-IP Networking support
>Windows sockets support
>Sound Input (recording)
>Better 3d support

Why don't add some utilities, such a Draw Tool, Tile-based games
tools, etc? I'm studing how can I make an World Creator for tile-based
games, any sugestion will be acepted.

Leandro M. "Spawn" López (mailto:inkel AT sion DOT com)

>[PLEASE snip all signature files, except maybe your own]

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