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From: | "Matt" <guestm AT usa DOT netNOSPAM> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Tile-based Games |
Date: | 1 Mar 1998 02:58:50 GMT |
Organization: | Magic Circle Software |
Lines: | 18 |
Message-ID: | <01bd4453$177108a0$492342d1@ghema.jaguarsystems.com> |
References: | <199802272235 DOT PAA04761 AT mail DOT enol DOT com> |
NNTP-Posting-Host: | usr16-8-12.jaguarsystems.com |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Mark Crowder <mlcrowd AT mail DOT enol DOT com> wrote in article <199802272235 DOT PAA04761 AT mail DOT enol DOT com>... > Hi, > > I was wondering if anybody has any tips on creating tile-based > games, a.k.a. Mario, Zelda, and almost any RPG and/or platform game > out there. > check out "http://www.geocities.com/SiliconValley/Vista/6774/TileBased.html" they've got some good stuff there. if you have more specific questions, feel free to email me. -matt
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