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From: | " [iC]" <jan AT narvik DOT crosswinds DOT net> |
Newsgroups: | comp.lang.c++,comp.os.msdos.djgpp,rec.games.programmer |
Subject: | pointer to function ?? |
Date: | Sun, 15 Feb 1998 22:16:28 +0100 |
Organization: | Telenor Online Public Access |
Lines: | 30 |
Message-ID: | <6c7ltq$ms1$1@o.online.no> |
NNTP-Posting-Host: | ti36a01-0040.dialup.online.no |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
ok, this might sound like a stupid question, but any way: I have a class witch looks somthing like this : class Man { int x,y,z; --------- void nextthink(); } what I need is to be able to do somthing like : nextthink() = run(); or nextthink() = attack(); later on in the game... any ideas ?
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