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Mail Archives: djgpp/1998/02/05/23:35:24

From: jromano AT teton DOT Mines DOT EDU (Jean-Luc Romano)
Newsgroups: comp.os.msdos.djgpp
Subject: Questions about 32-bit
Date: 6 Feb 1998 04:15:38 GMT
Organization: Colorado School of Mines
Lines: 20
Message-ID: <6be2pa$m0i$1@herald.Mines.EDU>
NNTP-Posting-Host: teton.mines.edu
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Hello again, all,

   Say, I have a few questions about DJGPP in general.  From what
I've heard DJGPP is a 32 bit compiler for MS-DOS.  How can that be,
if MS-DOS is a 16 bit operating system?

   Also, I've seen the use of small, medium, large, and huge memory
models as well as the mention of near and far pointers in game
tutorials for Borland and MicroSoft C/C++ compilers.  However, I've
never seen any mention of them in any DJGPP/Allegro tutorial.
   Why is that?
Does this have anything to do with the fact that DJGPP is a 32-bit
compiler?

   Thanks.

   Jean-Luc Romano


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