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Mail Archives: djgpp/1997/09/26/20:17:27

From: Sean Timarco Baggaley <stbaggaley AT solarflair DOT demon DOT co DOT uk>
Newsgroups: comp.os.msdos.programmer,comp.os.msdos.djgpp,rec.games.programmer
Subject: Re: Verite 3D Graphics And DJGPP
Date: Sun, 21 Sep 1997 15:03:15 +0100
Organization: SOLARflair
Distribution: world
Message-ID: <dOnlAOAjkSJ0EwC$@solarflair.demon.co.uk>
References: <3424B070 DOT 29A5 AT sprynet DOT com>
NNTP-Posting-Host: solarflair.demon.co.uk
MIME-Version: 1.0
Lines: 18
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

In article <3424B070 DOT 29A5 AT sprynet DOT com>, DigitalFx
<digitalfx AT sprynet DOT com> writes
>A friend has offered to sell me his Creative Labs 3D Blaster for $50 
>still in box and all that good stuff. My question is, has anyone hacked 
>up a API or something to use it alongside djgpp? I just want the basic 
>texture mapping in the hardware. I'd hate to have to go to Windows just 
>to get 3d acceleration.

Hmmm. Is he paying *you* the $50? It's not a particularly good card... 
In fact, I suspect the faster Pentium chips will allow you to outperform
it in software. It's certainly not rated at anything like the same
quality as the 3DFX or Videologic chipsets.

-- 
Sean Timarco Baggaley
(Scrivenor, Webmaestro and occasional programmer)

eMail:  stb AT solarflair DOT demon DOT co DOT uk

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