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Mail Archives: djgpp/1997/09/24/00:16:17

From: David Jenkins <me AT jenkinsdavid DOT demon DOT co DOT uk>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: searching free TILES
Date: Tue, 23 Sep 1997 15:27:28 +0100
Organization: None
Distribution: world
Message-ID: <IMqwgKAQH9J0EwQ2@jenkinsdavid.demon.co.uk>
References: <3426F817 DOT 78C6 AT club-internet DOT fr>
<slrn62fe55 DOT ae2 DOT dmlloyd AT earth DOT execpc DOT com>
NNTP-Posting-Host: jenkinsdavid.demon.co.uk
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

In article <slrn62fe55 DOT ae2 DOT dmlloyd AT earth DOT execpc DOT com>, David Lloyd
<dmlloyd AT earth DOT execpc DOT com> writes
>In article <3426F817 DOT 78C6 AT club-internet DOT fr>, Charles Mennerat wrote:
>>I've found a free sprite library.(ari AT walrus DOT com)
>>I wonder if someone knows were i can find back pictures tiles for
>>games.
>
>Why not make your own?  All you need is Grabber and a paint program.
>I use NeoPaint... you can download it just about anywhere, do a Web
>search.
>
>I cranked out some 10-20 test tiles in about 5 min.  It's not tough. ;)
>
I generate all mine in C code. There's a source on my site terrain.c it
shows how I make some ground tiles for overhead view games.

-- 
http://www.jenkinsdavid.demon.co.uk for C programmers.
David Jenkins

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