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Mail Archives: djgpp/1997/09/16/08:15:23

From: "Russ Williams" <russ AT algorithm DOT demon DOT co DOT uk>
Newsgroups: comp.lang.c++,comp.os.msdos.djgpp,rec.games.programmer
Subject: Re: The numer 1 compiler, DJGPP or MSVC Here's a good rating comparision
Date: 16 Sep 1997 11:00:43 GMT
Organization: UUNet UK server (post doesn't reflect views of UUNet UK)
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Message-ID: <01bcc28f$eaf507d0$2b40cbc2@russnt>
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Herman Schoenfeld <you AT somehost DOT somedomain> wrote in article
<341e29dd DOT 0 AT 139 DOT 134 DOT 5 DOT 33>...
> >> Well, if you're going to be pedantic, WinNT, Win95, WinCE are 3
different
> >> OSs...
> >
> >Never mind, this is a minor point.  (Which OS is just a matter of 
> >libraries, not of generated code!!!)
> 
> Yeah, that'll work. I'll just go download a Turbo C comms lib and use it
on my 
> linux GCC. You just keep at it, champ!

Of course it wouldn't work. Turbo C++ is 16-bit, real mode. 

Is the 32-bit, pmode x86 code that DJGPP produces somehow incompatible 
with the 32-bit, pmode x86 code that MSVC produces? FFS, you can link
coff objects into MSVC code.

> >Herman's point is that DJGPP and Watcom is great and VC++ sucks 
> >so much that it takes a pentium 133 to equal the performance of 
> >watcom on a 486!!  I think reason tells us he's wrong.  
> 
> What reason would that be? The same that led you into believing its all a

> matter of libraries not code generated in portability. 

Reason. As in common sense. 

I suppose the libraries/portability thing must have confused you, since how

can the superior AT&T assembly possibly be as good as the lowly Intel 
format stuff?

> >Russ, you say that Quake II is made with VC++.  Given that we 
> >both know ID has use Watcom and could use it very well for OpenGL 
> >programming, then Herman must be saying that ID Software people 
> >are idiots.  Hey, maybe GLQuake could run on a 386 if it used 
> >Watcom? 8-)
> 
> Who ever said QUAKE II is going to be released in MSVC? 

Brian Hook has stated several times that id are using MSVC. I don't know if
Carmack's gone on record, but they are using MSVC... There will be no DOS 
version of Quake 2.

> I tire of you.
Well, maybe you should go to sleep for a while, then.

---
Russ

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