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Mail Archives: djgpp/1997/07/04/21:52:15

From: David Jenkins <me AT jenkinsdavid DOT demon DOT co DOT uk>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Hidden Face Removal...
Date: Fri, 4 Jul 1997 14:18:45 +0100
Organization: None
Distribution: world
Message-ID: <d3rYUGA1gPvzEw94@jenkinsdavid.demon.co.uk>
References: <5pgcv5$d68 AT news DOT compmore DOT net>
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

In article <5pgcv5$d68 AT news DOT compmore DOT net>, St Denis
<stdenis AT compmore DOT net> writes
>Can anyone help me here... I am using allegro's 3d graphic routine
>polygon3d, anyways I want to remove the faces\vertices of the polygon
>that are not visible... For example if you were facing a cube dead on
>you will see only one face, yet 6 are drawn....
>
>
>Help me please!

I seem to be posting this a lot these days. ;-)

Try looking for the rotating cube sources on my pages, I have a cube
spinning which doesn't use any of the Allegro poly routines. BUT it
should be VERY easy to follow. There are two, one has basic BFC the
other has BFC and light sourcing, which is easy to add as it's a bi-
product of BFC.

-- 
http://www.jenkinsdavid.demon.co.uk for C programmers.
David Jenkins

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