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Mail Archives: djgpp/1997/07/03/00:20:42

From: David Jenkins <me AT jenkinsdavid DOT demon DOT co DOT uk>
Newsgroups: comp.os.msdos.djgpp,rec.games.programmer
Subject: Re: Using Timer?
Date: Thu, 3 Jul 1997 03:37:27 +0100
Organization: None
Distribution: world
Message-ID: <zPh1OMAnBxuzEwzd@jenkinsdavid.demon.co.uk>
References: <01bc8767$34d225e0$bba42499 AT syntaxlogic DOT earthlink DOT net>
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

In article <01bc8767$34d225e0$bba42499 AT syntaxlogic DOT earthlink DOT net>, Alex
Kain <syntaxlogic AT earthlink DOT net> writes
>I'm trying to use Allegro's timer functions in my tools and games I'm
>programming in C using DJGPP's compiler.   I'm sort of new to timing in
>games and I was wondering if their is a faq explaing the concept and use of
>such timer functions.  I'd also like to know if their is a way to control
>input from the mouse and keyboard, and how to keep a game running around
>the same speed under different computers.  Please help.

Could anyone answering post it here too??
I've NO experience at all with ??interupt?? timers either.

-- 
http://www.jenkinsdavid.demon.co.uk for C programmers.
David Jenkins

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