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Mail Archives: djgpp/1997/04/24/13:57:32

Comments: Authenticated sender is <alaric+abwillms AT sdps DOT demon DOT co DOT uk>
From: "Alaric B. Williams" <alaric AT abwillms DOT demon DOT co DOT uk>
To: Leath Muller <leathm AT solwarra DOT gbrmpa DOT gov DOT au>
Date: Thu, 24 Apr 1997 18:23:27 +0000
MIME-Version: 1.0
Subject: Re: C++ Real Time Design Issues
Reply-to: alaric AT abwillms DOT demon DOT co DOT uk
CC: djgpp AT delorie DOT com
In-reply-to: <199704230232.MAA12852@solwarra.gbrmpa.gov.au>
References: <335cfa13 DOT 4000191 AT news DOT demon DOT co DOT uk> from "Alaric B. Williams" at Apr 22, 97 06:00:13 pm
Message-ID: <861902411.0518994.0@abwillms.demon.co.uk>

On 23 Apr 97 at 12:32, Leath Muller wrote:

> > Our slant was more on large scale tactical control with a turn based
> > system. Due to the limitations of mice and monitors, we'd decided to
> > stick to 2D; the only advantage in using 3D would be scientific
> > realism, at the cost of usability.
 
> [big snip]
 
> Hmmm... is it called Master of Orion II??? ;)

It hath no name, as yet...
 
> Leathal.


ABW 
--
Alaric B. Williams (alaric AT abwillms DOT demon DOT co DOT uk)

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