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Mail Archives: djgpp/1997/04/23/00:44:27

From: leathm AT solwarra DOT gbrmpa DOT gov DOT au (Leath Muller)
Message-Id: <199704230232.MAA12852@solwarra.gbrmpa.gov.au>
Subject: Re: C++ Real Time Design Issues
To: alaric AT abwillms DOT demon DOT co DOT uk (Alaric B. Williams)
Date: Wed, 23 Apr 1997 12:32:30 +1000 (EST)
Cc: djgpp AT delorie DOT com
In-Reply-To: <335cfa13.4000191@news.demon.co.uk> from "Alaric B. Williams" at Apr 22, 97 06:00:13 pm

> Our slant was more on large scale tactical control with a turn based
> system. Due to the limitations of mice and monitors, we'd decided to
> stick to 2D; the only advantage in using 3D would be scientific
> realism, at the cost of usability.

[big snip]

Hmmm... is it called Master of Orion II??? ;)

Leathal.

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