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From: | istvan AT outer-net DOT com (Steve Marton) |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Allegro Spheres (was: Re: Z-bufering) |
Date: | Thu, 10 Apr 1997 02:42:23 GMT |
Organization: | HookUp Communication Corporation, Oakville, Ontario, CANADA |
Lines: | 11 |
Message-ID: | <5ihp6n$gkq$1@loki.tor.hookup.net> |
References: | <33414D32 DOT 147D AT geocities DOT com> <5htheu$cf0$1 AT news0 DOT xs4all DOT nl> <33433811 DOT 455 AT cam DOT org> <5i17tl$h97$1 AT news0 DOT xs4all DOT nl> |
NNTP-Posting-Host: | ts90.outer-net.com |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
ellman AT xs4all DOT nl () wrote: >In article <33433811 DOT 455 AT cam DOT org>, Tudor <tudor AT cam DOT org> wrote: >>ellman AT xs4all DOT nl wrote: >>> PS. I've just written some code to draw a sphere lit from a single >>> lightsource, but it's too slow, Do you happen to know how you represent a closed 3d function with polygons?
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