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Mail Archives: djgpp/1997/02/28/09:45:37

From: Kevin Hill <khill AT gwi DOT net>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: SEVERE BUGS in ALLEGRO!
Date: Fri, 28 Feb 1997 01:33:17 -0500
Organization: none
Lines: 49
Message-ID: <33167C2D.18A1@gwi.net>
References: <5etiq7$ir1 AT bertrand DOT ccs DOT carleton DOT ca>
Reply-To: khill AT gwi DOT net
NNTP-Posting-Host: sanpc14.gwi.net
Mime-Version: 1.0
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

You are an asshole. Shawn has put out a great piece of work, no one
forced him to do it, he doesn't profit from it. Quit your bitching and
write your own all inclusive games library if you're so great!


Paul Derbyshire wrote:
> 
> I have today discovered two very SEVERE BUGS in ALLEGRO that manifest
> themselves when the SOUND features are used.
> 
> SEVERE BUG #1: After running an Allegro program that executes a
> play_sample at some point, then returning to DOS, if you then run another
> DOS program that uses sound, e.g. the test-sbc program that comes with a
> creative labs soundblaster, the result is a squawk from the soundcard and
> a system hang.
> 
> SEVERE BUG #2: load_sample always returns NULL, even if the string it is
> sent as parameter is the fille name of a mono WAV exactly as per
> instructions. For instance, if I have C:\DJGPP\SOUND001.WAV, and the
> current directory is C:\DJGPP, absolutely NONE of these work,
> load_sample("SOUND001") or load_sample("SOUND001.WAV") or
> load_sample("C:\DJGPP\SOUND001.WAV") and it shoulld CERTAINLY WORK in the
> latter case, where it was given a FULL FILE PATH to a file that definitely
> EXISTS and is indeed a WAV file that is mono and not stereo.
> 
> I cannot imagine that either of these two bugs could have gone completely
> undiscovered. There is no way you didn't know about these when you
> released the version of allegro I'm using. Yet the documentation makes no
> reference to either of these, as "known bugs" or anywhere else, and I
> can't help feeling somewhat like I've been gypped of the time and effort
> it took to download the damn thing. I also think that you should never
> have released it as a full-fledged version with such glaring bugs stilll
> unfixed. These are the sorts of things you expect in betas, not in "final"
> releases of a version. Yet I didn't download any beta version that I am
> aware of. It sure wasn't labeled a beta. I would like to see a new version
> that definitely has NEITHER of these bugs somewhere I can get them within
> 24 hours. I am 100% sure that in the time that has passed since you wrote
> the bug-ridden beta-like version I have now, you have had enough time to
> track these bugs down, and make a new version that a) has a load_sample
> that returns valid pointers and b) does not leave the sound card in some
> weird state on program exit such that the computer crashes the next time a
> program wants to use sound.
> 
>    .*.  "Clouds are not spheres, mountains are not cones, coastlines are not
> -()  <  circles, and bark is not smooth, nor does lightning travel in a
>    `*'  straight line."     ------------------------------------------------
>         -- B. Mandelbrot   | Paul Derbyshire (PGD) ao950 AT freenet DOT carleton DOT ca
> ______________________ ____|                       pderbysh AT chat DOT carleton DOT ca
>  A quiet kind of guy  | I'm on the Web at: http://chat.carleton.ca/~pderbysh

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