Mail Archives: djgpp/1997/02/22/18:20:21
From: | "J. Kroll" <hyena AT u DOT washington DOT edu>
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Why DOS so slow?
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Date: | Sat, 22 Feb 1997 14:34:21 -0800
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Organization: | University of Washington
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Lines: | 20
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Message-ID: | <Pine.OSF.3.95.970222142556.7033B-100000@saul2.u.washington.edu>
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NNTP-Posting-Host: | saul2.u.washington.edu
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Mime-Version: | 1.0
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NNTP-Posting-User: | hyena
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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I made a program under Linux last night which had I think 10 guys (80x120)
flying around the screen in a sincos pattern over a background of the
palettes (like each horizontal line is color c where c is 0 through
255 then to 480)...
So it's 640x480x256.
Then I scroll the background downwards.
Short simple program.
I test compile it to DOS and even without the background scrolling it's
terribly blurry...
I had to remove all but one of the guys in order to get it to work.
It works perfectly under Linux without background scrolling and a little
jumpy (you don't notice unless you look) with the background scrolling...
I have P166/64 with 2MB S3 Trio...
So the question is, what is the problem here?
Is the problem something I'm doing?
Is it the svgalib 1.2.7 (this is djgpp's svgalib I think)?
Is it inadequate support for my specific card?
Or is it just DOS?
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