Mail Archives: djgpp/1997/02/21/22:08:11
> its nothing to do with microslop standards. it's something that video
> manufactureres have been building into their video cards for ages now.
> it's called hardware acceleration and allows you to do stuff like
> boxes and lines and other such things incredibly quickly. you'd be a
> not to want to take advantage of such a feature. microsoft had to use
> because windows was so slow they needed every bit of speed they could
> out of it, but if dos programs could use it just as well then we'd
> much better and faster games yet.
There are DOS programs that can use special 3d hardware functions, but
they only work with a certain card, or certain cards with the same chip.
One of my friends had a 3d Blaster, and the games with it were awesome,
but they only worked on a 3d blaster. How would you go about getting a
sdk or something from, say, Diamond or Matrox so you can do accelerated
DOS games??
--
Rob Vasquez
Digital Fx '97
email: digital DOT fx AT worldnet DOT att DOT net
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