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Mail Archives: djgpp/1997/02/21/14:19:16

From: Damien Diederen <s961135 AT student DOT ulg DOT ac DOT be>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: directx? for djgpp (sort of :)
Date: Fri, 21 Feb 1997 17:56:49 +0100
Organization: Université de Liège
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

I don't have experienced DirectX yet, but don't forget windows is a
multitasking environment, and therefore your 3D game won't be faster
than in MS-DOS. But I am still thinking that DirectX is an intelligent
attempt to conciliate all video and sound cards with the policy "don't
spent hours to configure, and get immediately the best your card can
offer". 
     VESA was a good attempt, but don't support 3D acceleration
features, Real-time video compression, ASO. 
     MickeySoft would give to games programmer the insouciance of
console-programming.

     Tell me if I'm wrong ...

N.B. : Sorry for my poor english !

	 DASH

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