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Mail Archives: djgpp/1997/02/15/16:55:15

From: gfoot AT mc31 DOT merton DOT ox DOT ac DOT uk (George Foot)
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Quake Editing Utilies
Date: 15 Feb 1997 18:15:41 GMT
Organization: Oxford University
Lines: 28
Message-ID: <5e4ugd$gnr@news.ox.ac.uk>
References: <Pine DOT LNX DOT 3 DOT 93 DOT 970215072442 DOT 3883A-100000 AT cinf DOT usm DOT md>
NNTP-Posting-Host: mc31.merton.ox.ac.uk
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Adrian Oboroc (ash AT cinf DOT usm DOT md) wrote:

: George, I love your idea about software freedom. But do you really think
: that guys from iD will give their latest sources to all registered users?
: It's a kind of advanced technology, and it costs > $40. 

As I said, I don't really expect them to.

: So, I will not be surprised if after a year they will release
: something even greater then Quake (they constantly keeps a delta in their
: productions: Wolf3d - Keen = Doom - Wolf3d = Quake - Doom = ??? - Quake ;)

Well, I'm looking forward to Quake 2 :)

The problem here is that the talent at id Software is now split up - Romero
has gone to Ion Storm, a few people went to Hipnotic, etc... I'm not sure
whether they'll produce another classic. However, now there are three
companies with the Quake code and the license to use it...

: What I really expect is a lot of brainles Quake-like shareware games with
: ugly graphics and stupid levels... But still Quake is unique and great.
: (I speaking about gfx engine, I don't enjoy playing it).

Check out the Unreal demo-movies.

-- 
George Foot <gfoot AT mc31 DOT merton DOT ox DOT ac DOT uk>
Merton College, Oxford.

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