Mail Archives: djgpp/1997/02/01/22:03:48
mjiinas AT ix DOT netcom DOT com (Max) wrote:
> Hi... I'm a veritable newbie with DJGPP. I can do the usual
>programming stuff, and basic C stuff, but really baffled about programming any
>sort of graphics. I got the book Teach Yourself Game Programming in 21 days,
>but woefully get stuck on day 3. (really it's the first day of any major
>programming in the book) Anyways... I've used other 16-bit compliers, and
>they worked fine, but I wanted to try it out on a 32-bit complier (DJGPP of
>course) and DJGPP refuses to compile and run the code properly.
> I've found that what seems to be culprits in the code involve the use
>of the _inp, _outp, and _fmemset commands. *sigh*
> Anyone out there can help me get started here? It would be most
>appreciated. ^_^
Since DJGPP uses flat memory, the problem may be with the _fmemset
call. I'm not sure, tho.
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